
AI System
AI System
AI System
What do i do?
I make AI-generated visual content for brands: product photography, campaign imagery, social content and ecommerce visuals, built to look shot, styled and finished. Consistent characters, locked products, art direction and full campaign sets, delivered at production speed without the studio overhead. Fifteen years of graphic design behind every frame, so the work lands on-brand, not just impressive.
Below is a stylised view of the system I build for every project. Each stage is a live node, passing to the next before a single frame is generated.
I make AI-generated visual content for brands: product photography, campaign imagery, social content and ecommerce visuals, built to look shot, styled and finished. Consistent characters, locked products, art direction and full campaign sets, delivered at production speed without the studio overhead. Fifteen years of graphic design behind every frame, so the work lands on-brand, not just impressive.
Below is a stylised view of the system I build for every project. Each stage is a live node, passing to the next before a single frame is generated.
I make AI-generated visual content for brands: product photography, campaign imagery, social content and ecommerce visuals, built to look shot, styled and finished. Consistent characters, locked products, art direction and full campaign sets, delivered at production speed without the studio overhead. Fifteen years of graphic design behind every frame, so the work lands on-brand, not just impressive.
Below is a stylised view of the system I build for every project. Each stage is a live node, passing to the next before a single frame is generated.
HOW IT HOLDS
Every stage above is tuned per brand and locked once. The disciplines below are what that makes possible.
NODE WORKFLOWS
NODE WORKFLOWS
Every image comes out of a node-based system, not a one-off prompt. Each stage of generation is a node I can open, edit and rewire, which means when something’s off I fix the node, not the output. That’s what makes results repeatable instead of lucky.
Every image comes out of a node-based system, not a one-off prompt. Each stage of generation is a node I can open, edit and rewire, which means when something’s off I fix the node, not the output. That’s what makes results repeatable instead of lucky.
STYLE BIBLES
STYLE BIBLES
I build custom style bibles in Figma Weavy that encode a brand’s entire visual language: palette, lighting, composition, tone. Wired into a workflow, they mean anyone on your team can generate content that’s on brand, without needing to know how to prompt.
I build custom style bibles in Figma Weavy that encode a brand’s entire visual language: palette, lighting, composition, tone. Wired into a workflow, they mean anyone on your team can generate content that’s on brand, without needing to know how to prompt.
CHARACTER LOCKING
CHARACTER LOCKING
Original, realistic characters generated from scratch and locked. Same face, same features, same styling across an entire campaign, from wide shots to close-ups. Cast once, use everywhere.
Original, realistic characters generated from scratch and locked. Same face, same features, same styling across an entire campaign, from wide shots to close-ups. Cast once, use everywhere.
PRODUCT LOCKING
PRODUCT LOCKING
Products locked 100% true: label, typography, materials and proportions held exactly, using trained wording and reference systems refined across dozens of sets. Your pack is your pack in every frame, at any angle, in any world.
Products locked 100% true: label, typography, materials and proportions held exactly, using trained wording and reference systems refined across dozens of sets. Your pack is your pack in every frame, at any angle, in any world.
CAMPAIGN SETS
CAMPAIGN SETS
Not single images: full sets built off one system. Hero, detail, lifestyle and format variants that hold together as one campaign, because they all come from the same locked pipeline.
Not single images: full sets built off one system. Hero, detail, lifestyle and format variants that hold together as one campaign, because they all come from the same locked pipeline.
MOTION / VIDEO
MOTION / VIDEO
Stills translate into motion. The same locked characters and products carry into AI video, so a campaign can move without breaking consistency between frames.
Stills translate into motion. The same locked characters and products carry into AI video, so a campaign can move without breaking consistency between frames.
